MIT engineers have developed a new virtual-reality training system for drones that enables a vehicle to "see" a rich, virtual environment while flying in an empty physical space.
Training drones to fly fast, around even the simplest obstacles, is a crash-prone exercise that can have engineers repairing or replacing vehicles with frustrating regularity. Now MIT engineers have developed a new virtual-reality training system for drones that enables a vehicle to "see" a rich, virtual environment while flying in an empty physical space. The system, which the team has dubbed "Flight Goggles," could significantly reduce the number of crashes that drones experience in actual training sessions. It can also serve as a virtual testbed for any number of environments and conditions in which researchers might want to train fast-flying drones. "We think this is a game-changer in the development of drone technology, for drones that go fast," says Sertac Karaman, associate professor of aeronautics and astronautics at MIT. "If anything, the system can make autonomous vehicles more responsive, faster, and more efficient." Karaman and his colleagues will present details of their virtual training system at the IEEE International Conference on Robotics and Automation next week. Co-authors include Thomas Sayre-McCord, Winter Guerra, Amado Antonini, Jasper Arneberg, Austin Brown, Guilherme Cavalheiro, Dave McCoy, Sebastian Quilter, Fabian Riether, Ezra Tal, Yunus Terzioglu, and Luca Carlone of MIT's Laboratory for Information and Decision Systems, along with Yajun Fang of MIT's Computer Science and Artificial Intelligence Laboratory, and Alex Gorodetsky of Sandia National Laboratories.
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