Games from retro to iPhone at May 16 showcase

GDIAC
GDIAC
The annual showcase will include games for phones and tablets, like "Bunny-in-Box," where you arrange platforms to help a jack-in-the-box get back to his box. What games will you be playing next year? Maybe "Black Friday," where you play a shopper pushing through crowds and trying to get the items on your list before they sell out, or "Dash," where you must constantly charge at targets or fall out of the sky. If you're sick of playing "Angry Birds" on your phone, try "Flick Ship Spaceships," where you must protect your ship by flicking away meteors and asteroids, sometimes competing with other players, so flicking a danger away from your ship sends it toward theirs. Or try another iOS game for phone or tablet, "Bunny-in-Box," about a jack-in-the-box that has lost its box; you must help him get back by arranging platforms. These are all games created by students in the Game Design Initiative at Cornell (GDIAC). The semester's work in beginning and advanced classes will be on display at the Game Design Showcase, May 16 from 4 to 7 p.m. in the ACCEL Computer Lab in Carpenter Hall. The games are created by teams of programmers, artists and musicians and often show professional-quality polish.
account creation

TO READ THIS ARTICLE, CREATE YOUR ACCOUNT

And extend your reading, free of charge and with no commitment.



Your Benefits

  • Access to all content
  • Receive newsmails for news and jobs
  • Post ads

myScience