ETC Game Helps Middle Schoolers See Math in New Ways

Consider the world through the eyes of Finley, a friendly, blue, skateboarding chinchilla. They need help wrapping birthday gifts. They need a ramp to practice their skateboarding skills. And they would love a companion to try out their new carnival game. The challenges Finley needs help to overcome are part of a new gaming app created by second-year master's students at Carnegie Mellon University's Entertainment Technology Center. Now available in the Google Play and Apple App stores, WanderMath invites middle schoolers to solve math problems using augmented reality. From inspiration to playtesting, co-producer Katherine Wheeler said it has been a whirlwind semester.
account creation

TO READ THIS ARTICLE, CREATE YOUR ACCOUNT

And extend your reading, free of charge and with no commitment.



Your Benefits

  • Access to all content
  • Receive newsmails for news and jobs
  • Post ads

myScience